It’s blunt, unforgiving, brutal, and a blast. Who can forget the first time they saw the cover of Red Dead Redemption, in which a tired, grizzled John Marston is pointing a sawn-off shotgun toward the viewer? Again, this telegraphs to the prospective gamer precisely what the entire tone of the game will be. Not only that, but the subsequent games have picked up that significant trend, applying it to their other titles. Ico’s was one of the better covers in recent gaming history. It pins down precisely what the game is like and prepares you for a whole lot of fun looting and collecting. This video game cover art nearly made me buy the game on its own.Ī desert raider has his fingers pointed to his head, blowing his mind and creating a patchwork of scenes from the game. It was inspired by a real piece of art, The Nostalgia of the Infinite by Giorgio de Chirico, and you can see it immediately upon viewing it.Īfter seeing this, the American cover looks pathetic, stripping away the beautiful artistry and creativity that weaves its way through Ico. Not only is this game a unique piece of art, but the cover is fantastic. Iconic Box Cover Art Ico (Japanese and European Versions) Some other good cases are Dead Space 3, God of War III, and Yakuza 3. Both Metal Gear Solid V: Ground Zeroes and The Phantom Pain, along with Metal Gear Solid 4: Guns of the Patriots, are examples from within the same franchise. These games cover to display a character’s face right in YOUR face. What would a game be if the two most influential characters weren’t facing off in a dramatic pose, face to face? Bully, Mortal Kombat, and more are adherents to this style. BioShock, Fallout: New Vegas, Alan Wake: American Nightmare, Resident Evil 4, and the aforementioned Call of Duty all display this. Gun guy is when the gruff hero or heroine is holding their gun on the box art. Games like Dead Rising 3, Tom Clancy’s: The Division, and others, have this tired cliché gracing their covers. Like characters facing the front of the camera, these pieces of video game cover art display the character facing away. Recently, with games like Bloodborne and Dark Souls, the character is facing AWAY from the front. The Assassin’s Creed, Battlefield, and Call of Duty franchises are notorious for this. Oh wait, that’s right: it’s a hefty amount of cover art. Remember that one game where the protagonist is displayed on the cover, facing you head-on? They look like they’re making a strong pose. Why do you think so many video game covers have utilized this? Character Facing the Front Seeing a game character as a silhouette on a stark white background can be seen as being very memorable. Video Game Cover Art Trends (and Clichés) This color scheme is more natural and more pleasing to our eyes thus, the aim is to target better and design these pieces of visual media. Targeted advertisements? You guessed it it’s there too. These pop up everywhere, and I mean everywhere. There has been a prevalent practice of contrasting two different colors, blue and orange. This also goes more simply for art choices.Ĭolor schemes tie into this as well. Thanks to the contrast effect, the cheaper product now seems like an insanely good deal. To parse through the jargon, think about seeing a cheaply priced item right next to a costly one. “…enhancing or diminishing of perception or cognition, which is a result of immediately previous, or simultaneous exposure to a lesser stimulus.” What makes it so great and recognizable? Well, there are some hidden psychological strategies behind some of your favorite video game cover art. Take a look at any gamer’s collection, and you will see rows of great modern gaming art. The size of the cartridges in which games were sold grew larger, and seeing the business opportunity, many game distributors started selling games in larger boxes for better recognition. the Extraterrestrial, had iconic and memorable video game cover art. Video game cover art has existed since the first games were sold on the market. Video Game Cover Art Trends (and Clichés).
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